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Hourglass-finger-gauntlets-kings-guard-medieval-armor-sca.jpg

After joining a kingdom you begin to gain kingdom points after each kill (including gladiator kills).  After reaching 100 points, visit your kingdom's shopkeeper and use the buy command.  He will reply with:

The shopkeeper states, 'Which type do you want? 
It can be stat, melee, or middy.'


By typing 'buy (stat, melee, or middy) (slot)' you can spend 100 kingdom points to obtain a new piece of equipment.  For example, by typing 'buy middy medal' you will receive a medal with the following stats:

Object 'medal (kingdomname)' is type armor, extra flags 
no-gift no-sacrifice no-auction no-quest, extra2 flags
none.
This item has been upgraded with 100 kingdom points. 
^(this is displayed on non upgraded, basic items)
Armor class is 25.

You must have 16 EQ points to wear this item.

Affects hp multiplier by 0.09%.    (Keq Upgrade)
Affects mana multiplier by 0.09%.  (Keq Upgrade)
Affects move multiplier by 0.09%.  (Keq Upgrade)
Affects hit roll by 33.            (Keq Upgrade)
Affects damage roll by 19.         (Keq Upgrade)
Affects armor class by -66.        (Keq Upgrade)
Affects psyche by 99.              (Keq Upgrade)


Similar to arch equipment, you can then spend 150 more kingdom points on the item by using the upgrade command.  But unlike arch equipment you cannot choose which stats are raised.  After a single upgrade, the above item changed into:

Object 'medal (kingdom name)' is type armor, extra flags no-gift no-sacrifice no-auction no-quest, extra2 flags
none.
This item has been upgraded with 250 kingdom points. (counting the original cost)
Armor class is 25.

You must have 21 EQ points to wear this item.

Affects armor class by -86.        (Keq Upgrade)
Affects psyche by 129.             (Keq Upgrade)
Affects hit roll by 43.            (Keq Upgrade)
Affects damage roll by 25.         (Keq Upgrade)
Affects move multiplier by 0.12%.  (Keq Upgrade)
Affects mana multiplier by 0.12%.  (Keq Upgrade)
Affects hp multiplier by 0.12%.    (Keq Upgrade)

And after an additional upgrade:

Object 'medal (kingdomname)' is type armor, extra flags no-gift no-sacrifice no-auction no-quest, extra2 flags none.
This item has been upgraded with 400 kingdom points.
This item is resistant to offensive spells.
Armor class is 25.

You must have 26 EQ points to wear this item.

Affects armor class by -106. (Keq Upgrade)
Affects psyche by 159. (Keq Upgrade)
Affects hit roll by 53. (Keq Upgrade)
Affects damage roll by 31. (Keq Upgrade)
Affects move multiplier by 0.15%. (Keq Upgrade)
Affects mana multiplier by 0.15%. (Keq Upgrade)
Affects hp multiplier by 0.15%. (Keq Upgrade)
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