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Arena Gear[]

Bird of Prey (Hawk)[]

Type armor, worn on floating, extra flags none
Armor class is 15.
This great bird grants the power of talons.  (5/15/2015)
Affects psyche by 50.              (Base)
Affects armor class by -25.        (Base)
Affects hit roll by 50.            (Base)

Talons is a pretty crappy midround. 

30 Arena Points 
  • Can be quested, often used by midround-dependant classes in piercing and earring slots.

A Winged Familiar[]

Type armor, worn on floating, extra flags none
Armor class is 0.
Affects move multiplier by 0.10%.  (Base)
Affects mana multiplier by 0.10%.  (Base)
Affects hit roll by 25.            (Base)
Affects damage roll by 25.         (Base)

25 Arena Points  

Eye of the Raven[]

Type armor, worn on special, extra flags none
Armor class is 25.
This item invokes the power of ancient magic.  (+10 to all magic skills)
Affects armor class by -50.        (Base)
Affects hit roll by 50.            (Base)
Affects damage roll by 50.         (Base)

40 Arena Points 
  • Can be quested.
  • The magic skill buff stacks with itself when multiple ravens are worn
  • Some liches will build a full set of Ravens (21 items?) to maximize the potency of Enchant Weapon.

Insignia of the Wargod[]

Type armor, worn on special, extra flags none  (5/15/2015)
Armor class is 0.
This symbol grants enhanced aptitude with weapons.  (+10 to all weapon skills)
Affects damage roll by 50.         (Base)
Affects hit roll by 50.            (Base)
Affects armor class by -500.       (Base)

40 Arena Points 
  • Can be quested. Used by high weapon skill classes for increased vorpal chance, extra bypass, dodge, and parry.
  • The aptitude buff stacks with itself when multiple insignias are worn

Medal of Honor[]

Type armor, worn on medal, extra flags none
Armor class is 20. (5/15/2015)
Affects damage roll by 200.        (Base)

25 Arena Points 
  • Can be quested. Many melee classes will wear this on Medal, Piercing, and Ear slots for the extra damroll.

Studded Spike[]

Type armor, worn on piercing, extra flags bless
Armor class is 25.   (5/15/2015)
Affects moves by 500.              (Base)
Affects mana by 500.               (Base)
Affects hp by 500.                 (Base)

35 Arena Points 

Floating Ion Stone[]

Type armor, worn on floating, extra flags none
Armor class is 25.    (5/15/2015)
Affects armor class by -1000.      (Base)

20 Arena Points 

Fierce Dragon Hatchling[]

Type armor, worn on floating, extra flags glow  (5/15/2015)
Armor class is 20.
Affects armor class by -250.       (Base)
Affects hit roll by 100.           (Base)
Affects damage roll by 100.        (Base)

40 Arena Points

Prince of Battles[]

Type armor, worn on medal, extra flags glow
Armor class is 25.
Affects hit roll by 50.            (Base)
Affects damage roll by 50.         (Base)
Affects hp by 1500.                (Base)

30 Arena Points 

Striking Dragon[]

Object 'prize fierce dragon hatchling' is type armor, worn on floating, extra flags none, extra2
flags none.
Armor class is 20.
Affects armor class by -250.
Affects hit roll by 100.
Affects damage roll by 100.

Scrying Ball[]

Type armor, worn on special, extra flags glow, extra2 flags none.
Armor class is 20.
This ancient item grants its wearer supernatural vision.  (5/17/2015)
Affects damage roll by 4.          (Base)
Affects hit roll by 4.             (Base)

40 Arena Points 
  • Grants Scry command. Generally useless; I believe all classes already have it(?).

Inviolate Scroll[]

Makes you unattackable for a set period of time when used.

50 Arena Points

Healme Ticket[]

Redeems for a full hp/mana/move heal at any place.

40 Arena Points

Knowledge Scroll[]

These can be turned into Akurei in exchange for informatino regarding the game. He generally won't answer questions about areas (need to ask the builders for that), but most everything else is fair game. Some questions cost more than one scroll.

40 Arena Points

PK Pill[]

Random pill giving a significant buff. Pills are mutually exclusive with one another.

50 Arena Points

Prize Voucher[]

Can be exchanged for level 5 Talismans (costs 3 prize vouchers each).

15 Arena Points

Luxuriant Voucher[]

Can be redeemed to start a Happy Hour.

10 Arena Points

Gilded Voucher[]

Can be redeemed to start a Golden Age.

20 Arena Points

Slaughter Voucher[]

Can be redeemed to start Endless Carnage.

35 Arena Points

Artifact Voucher[]

Can be redeemed for a random artifact.

50 Arena Points

Rival Points[]

Gain 75 Rival Points

50 Arena Points

KPoints[]

Gain 75 Kingdom Points

50 Arena Points

Tattered Gear (Training Equipment)[]

If memory serves each piece is -200 hp mana move across, enabling you to train your stats higher when worn. You cannot choose what piece to get when getting these with abuy.

30 Arena Points

Battle Arena Gear[]

Ducky Amulet[]

Type armor, worn on special, extra flags glow no-gift no-auction no-quest
Armor class is 25.
This item grants protection against creatures' poisons.
You must have 12 EQ points to wear this item. (5/15/2015)
Affects armor class by -135.       (Base)
Affects damage roll by 50.         (Base)
Affects hit roll by 50.            (Base)
Affects psyche by 20.              (Base)

5 BAP

Heaven's Gauntlet[]

Type armor, worn on hands, extra flags glow loyal no-gift no-auction no-quest
Armor class is 23.
This item grants a little increased damage to mobiles.
You must have 20 EQ points to wear this item. (5/15/2015)
Affects hp by 2000.                (Base)
Affects mana by 2000.              (Base)
Affects moves by 2000.             (Base)
Affects armor class by -350.       (Base)
Affects hit roll by 350.           (Base)
Affects damage roll by 350.        (Base)
Affects psyche by 40.              (Base)

10 BAP

Arena Belt[]

Type armor, worn on waist, extra flags glow loyal no-gift no-auction no-quest
Armor class is 13.
This item grants some increased defense against mobiles.
You must have 20 EQ points to wear this item. (5/15/2015)
Affects damage roll by 360.        (Base)
Affects hit roll by 360.           (Base)
Affects armor class by -375.       (Base)
Affects moves by 2000.             (Base)
Affects mana by 2000.              (Base)
Affects hp by 2000.                (Base)
Affects psyche by 20.              (Base)

25 BAP

Ragnarok[]

Type weapon, worn on wield, extra flags no-spell bless loyal no-gift no-auction
Damage is 180 to 210 (average 195).
Ragnarok is a minor spell weapon.
This weapon has been imbued with the power of imp heal.
This powerful item allows its wearer to shear through armour without difficulty.
You must have 28 EQ points to wear this item. (5/15/2015)
Affects psyche by 50.              (Base)
Affects hit roll by 100.           (Base)
Affects damage roll by 100.        (Base)
Affects moves by 550.              (Base)

50 BAP
As per Akurei, the Imp Heal stacks with the Pisces Pommel.

Pedometer Boots[]

Type armor, worn on feet, extra flags loyal no-gift no-auction no-quest
Armor class is 25.
This ancient item allows its wearer to move at supernatural speed.
You must have 24 EQ points to wear this item. (5/15/2015)
Affects damage roll by 350.        (Base)
Affects hit roll by 350.           (Base)
Affects armor class by -400.       (Base)
Affects hp by 2000.                (Base)
Affects mana by 2000.              (Base)
Affects moves by 2000.             (Base)
Affects psyche by 40.              (Base)

75 BAP 

Ishida Medallion[]

Type armor, worn on special, extra flags glow no-gift no-auction no-quest
Armor class is 10.
This item grants some increased defense against mobiles for your grouped members.
You must have 34 EQ points to wear this item. (5/15/2015)
Affects armor class by -350.       (Base)
Affects psyche by 20.              (Base)
Affects mana by 1500.              (Base)
Affects moves by 1500.             (Base)
Affects hit roll by 175.           (Base)
Affects damage roll by 175.        (Base)

75 BAP 

Toxic Doll[]

Type armor, worn on floating, extra flags no-spell no-gift no-auction no-quest
Armor class is 10.
This item grants some increased damage to mobiles for your grouped members.
You must have 25 EQ points to wear this item. (5/15/2015)
Affects hp by 1500.                (Base)
Affects mana by 1500.              (Base)
Affects moves by 1500.             (Base)
Affects armor class by -125.       (Base)
Affects psyche by 50.              (Base)
Affects hit roll by 50.            (Base)
Affects damage roll by 50.         (Base)

95 BAP 

Shinryuu Star Sign[]

Type armor, worn on bodyart, extra flags no-gift no-auction no-quest
Armor class is 18.
This item grants some increased quest point gains.
You must have 45 EQ points to wear this item. (5/15/2015)
Affects damage roll by 150.        (Base)
Affects hit roll by 150.           (Base)
Affects psyche by 100.             (Base)
Affects hp by 1000.                (Base)
Affects mana by 1000.              (Base)
Affects moves by 1000.             (Base)
Affects armor class by -350.       (Base)

100 BAP 

Akurei Star Sign[]

Type armor, worn on bodyart, extra flags no-gift no-auction no-quest
Armor class is 22.
This item grants some increased exp gains.
You must have 45 EQ points to wear this item. (5/15/2015)
Affects damage roll by 150.        (Base)
Affects hit roll by 150.           (Base)
Affects psyche by 100.             (Base)
Affects armor class by -350.       (Base)
Affects hp by 1000.                (Base)
Affects mana by 1000.              (Base)
Affects moves by 1000.             (Base)

100 BAP 

Shinryuu Power Orb[]

This item is interesting.  
You wear it, and either Press or Twist it to turn it into one of two different items.  
Press/Twist the sub-item to turn it back to the base item.

Base Item
Type treasure, worn on piercing, extra flags glow no-gift no-auction no-quest

You scream in agony as Shinryuu's Power Orb pierces into your body.
Looking clossly at the orb you can see it has many functions..

Shinryuu's Magic Orb
Type armor, worn on piercing, extra flags glow no-gift no-auction no-quest
Armor class is 10.
You must have 25 EQ points to wear this item. (5/15/2015)
Affects armor class by -200.       (Base)
Affects mana multiplier by 0.75%.  (Base)
Affects psyche by 200.             (Base)

You scream in agony as Shinryuu's Magic Orb pierces into your body.
You feel as if your soul is no longer your own.

Shinryuu's Divine Protection
Type armor, worn on piercing, extra flags glow no-gift no-auction no-quest
This symbol grants enhanced aptitude with weapons.
You must have 54 EQ points to wear this item. (5/15/2015)
Affects armor class by -200.       (Base)
Affects hp multiplier by 0.75%.    (Base)
Affects hit roll by 200.           (Base)
Affects damage roll by 200.        (Base)

You scream in agony as Shinryuu's Divine Protection pierces into your body.
You feel the divine power watching over you.


100 BAP
Note: The wear messages imply there might be a hidden effect for each form.
Unsure if this is true nor, if so, what those effects are. 

Shinryuu Eclipse Scythe[]

Weapon, worn on wield, extra flags loyal no-locate no-gift no-auction no-quest
Damage is 200 to 245 (average 222).
()Shinryuu(|Eclipse|)Scythe() is a minor spell weapon.
This weapon has been imbued with the power of dispel magic.
This powerful item allows its wearer to shear through armour without difficulty.
You must have 550 EQ points to wear this item. (5/15/2015)
Affects parry chances by 4.        (Base)
Affects damage roll by 2000.       (Base)
Affects hit roll by 2000.          (Base)
Affects psyche by 250.             (Base)
Affects move multiplier by 0.75%.  (Base)
Affects mana multiplier by 0.75%.  (Base)
Affects hp multiplier by 0.75%.    (Base)

[Located somewhere in Battle Arena area]  

Blood Phoenix[]

Type armor, worn on floating, extra flags loyal no-gift no-quest
Armor class is 10.
This items grants the ability to detect lesser creatures.
You must have 250 EQ points to wear this item. (5/15/2015)
Affects damage roll by 1500.       (Base)
Affects hp multiplier by 4.00%.    (Base)

Reward from the Tailzure Challenge
Has a hidden effect of a periodic heal on the wearer.  Can occur during PVP.

Note: "say gamewhale save" requires Save Tokens to function, regardless of message.  
Where to get these tokens is unknown.  
Plan to do Tailzure in a single sitting, just in case - it may take a few hours.  

Shinryuu's Divine Cloak[]

Type armor, worn on about, extra flags loyal no-gift no-auction no-quest
Armor class is 25.
This ancient artifact grants its wearer the power of the third eye.
You must have 325 EQ points to wear this item. (5/15/2015)
Affects hp regeneration by 125.    (Base)
Affects psyche by 250.             (Base)
Affects damage roll by 600.        (Base)
Affects hit roll by 600.           (Base)
Affects armor class by -5000.      (Base)
Affects move multiplier by 1.06%.  (Base)
Affects mana multiplier by 1.06%.  (Base)
Affects hp multiplier by 1.06%.    (Base)

Reward from the hidden challenge (say Ultimate Challenge)
Chance this may have a hidden additional effect? 


Battle Arena Medals[]

 Easy Hero Medal  (Finish Easy at full HP)
Type armor, worn on medal, extra flags glow no-gift
Armor class is 22.
This item grants slightly increased quest point gains.
You must have 3 EQ points to wear this item. (5/15/2015)
Affects hit roll by 20.            (Base)
Affects damage roll by 12.         (Base)
Affects moves by 100.              (Base)
Affects mana by 100.               (Base)
Affects hp by 100.                 (Base)

Easy Under Dog  (Finish Easy at low HP)
Type armor, worn on medal, extra flags glow no-gift no-auction no-quest
Armor class is 18.
This item grants slightly increased defense against mobiles.
You must have 3 EQ points to wear this item. (5/15/2015)
Affects hit roll by 20.            (Base)
Affects damage roll by 12.         (Base)
Affects moves by 100.              (Base)
Affects mana by 100.               (Base)
Affects hp by 100.                 (Base)
 Average Hero Medal  (Finish Medium at full HP)
Type armor, worn on medal, extra flags glow no-gift no-auction no-quest
Armor class is 24.
This item grants a little increased defense against mobiles.
You must have 6 EQ points to wear this item. (5/15/2015)
Affects damage roll by 36.         (Base)
Affects hit roll by 40.            (Base)
Affects moves by 200.              (Base)
Affects mana by 200.               (Base)
Affects hp by 200.                 (Base)

Average UnderDog Medal  (Finish Medium at low HP)
Type armor, worn on medal, extra flags no-gift no-auction no-quest
Armor class is 20.
This item grants a little increased damage to mobiles.
You must have 6 EQ points to wear this item. (5/15/2015)
Affects damage roll by 36.         (Base)
Affects hit roll by 40.            (Base)
Affects moves by 200.              (Base)
Affects mana by 200.               (Base)
Affects hp by 200.                 (Base)

Quick Silver  (Finish Medium quickly)
Type armor, worn on medal, extra flags no-gift no-auction no-quest
Armor class is 13.
This ancient item allows its wearer to move at supernatural speed.
You must have 16 EQ points to wear this item. (5/15/2015)
Affects psyche by 10.              (Base)
Affects damage roll by 90.         (Base)
Affects hit roll by 90.            (Base)
Affects moves by 850.              (Base)
Affects mana by 850.               (Base)
God-like Hero Medal  (Finish Hard at full HP)
Type armor, worn on medal, extra flags glow no-gift no-auction no-quest
Armor class is 19.
This item grants some increased damage to mobiles.
You must have 20 EQ points to wear this item. (5/15/2015)
Affects mana by 1000. (Base)
Affects moves by 1000. (Base)
Affects hit roll by 100. (Base)
Affects damage roll by 100. (Base)
Affects armor class by -250. (Base) True Under-Dog Medal (Finish Hard at low HP) Type armor, worn on medal, extra flags glow no-gift no-auction no-quest Armor class is 11.
This item grants some increased defense against mobiles.
You must have 23 EQ points to wear this item. (5/15/2015)
Affects hp by 1000. (Base)
Affects mana by 1000. (Base)
Affects moves by 1000. (Base)
Affects hit roll by 100. (Base)
Affects damage roll by 100. (Base)
Affects armor class by -25. (Base)
Affects psyche by 25. (Base) Final Flight (Finish Hard quickly) Type armor, worn on medal, extra flags no-gift no-auction no-quest Armor class is 20. This ancient item allows its wearer to move at supernatural speed. You must have 31 EQ points to wear this item. (5/15/2015) Affects hit roll by 200. (Base) Affects psyche by 100. (Base) Affects damage roll by 100. (Base) ||| Paragon ||| (Win 5(?) consecutive Hard battles) Type armor, worn on medal, extra flags no-gift no-auction no-quest Armor class is 22. This item grants some increased damage to mobiles for your grouped members. You must have 56 EQ points to wear this item. (5/15/2015) Affects armor class by -200. (Base) Affects psyche by 50. (Base) Affects damage roll by 250. (Base) Affects hit roll by 250. (Base) Affects move multiplier by 0.75%. (Base) Affects mana multiplier by 0.75%. (Base) Affects hp multiplier by 0.75%. (Base)
Tactical Leader  (From Group Arena or asking for random medals)
Type armor, worn on medal, extra flags no-gift no-auction no-quest
Armor class is 20.
This item grants some increased damage to mobiles for your grouped members.
You must have 29 EQ points to wear this item. (5/15/2015)
Affects hp by 1000.                (Base)
Affects psyche by 55.              (Base)
Affects damage roll by 125.        (Base)
Affects hit roll by 125.           (Base)
Affects mana by 1000.              (Base)

Power-House Tank  (From Group Arena or asking for random medals)
Type armor, worn on medal, extra flags no-gift no-auction no-quest
Armor class is 10.
This item grants a little increased defense against mobiles for your grouped members.
You must have 17 EQ points to wear this item. (5/15/2015)
Affects damage roll by 100.        (Base)
Affects hit roll by 100.           (Base)
Affects armor class by -150.       (Base)


Chocolate Pound Cake[]

These are consumables which grant spirit kiss and darkblessing. For players who have gotten absolutely everything else from the battle arena.

Costs 25 BAPs



Experance [sic] Medal[]

  • Experance medals are gained by winning repeatedly in the Battle Arena of your choice. Their stats vary depending on which arena you choose (easy, medium, or hard). Medium medals can be exchanged for 5 Battle Arena Points, and have the following stats:

Object 'Medium Experance Medal' is type armor, worn on medal, extra flags no-gift no-auction no-quest, extra2flags none.

Armor class is 17.

You must have 20 EQ points to wear this item.

Affects damage roll by 150.        (Base)

Affects hit roll by 150.           (Base)

Affects moves by 1000.             (Base)

Affects mana by 1000.              (Base)




Dragon Area Gear[]

Dragon Scales[]

Type armor, worn on legs, extra flags no-auction no-quest
Armor class is 24.
Affects damage roll by 100.        (Base)
Affects hp by 500.                 (Base)
Affects armor class by -1000.      (Base)
Affects psyche by 100.             (Base)

Travel to a swarm of dragons. Be sure you're invis, as they are aggressive, travel all west, and down. Kill the Grand Wyrm.

Poison Marsh Gear[]

Recall, 2s, all west to reach the Poison Marsh.

Baby Wyrm[]

Type armor, worn on floating, extra flags no-locate no-auction no-quest
Armor class is 10.
This ancient item invokes the power of the beast.
You must have 5 EQ points to wear this item. (5/15/2015)
Affects armor class by -120.       (Base)
Affects hit roll by 20.            (Base)
Affects damage roll by 12.         (Base)
Affects mana by 2000.              (Base)
  • Recall all west, n, e, n, d into the room with a hydra. Pick up the giant egg that drops, go back up and find the room with an adventurer and an altar. Give the egg to the adventurer.
  • There's a door under the Hydra. It's locked. Key unknown.

Green Orb[]

Type armor, worn on piercing, extra flags no-quest
Armor class is 17.
You must have 26 EQ points to wear this item.
Affects damage roll by 50.         (Base)
Affects hit roll by 50.            (Base)
Affects armor class by -780.       (Base)
  • Dropped by the Swamp Monster nearby the Yggdrasil tree.

Branch of Yggdrasil[]

Weapon, worn on wield, extra flags glow inventory loyal no-auction
This item is resistant to offensive spells.
Damage is 150 to 200 (average 175).
You must have 10 EQ points to wear this item. (5/15/2015)
Affects psyche by 180.             (Base)
Affects mana by 10000.             (Base)

Two-handed! 
  • Find the great tree of yggdrasil up and to the northeast within the zone. Say yes. The answers to the riddles are (in order): amphora, key, tree, "e,n,t", and man. If no one with the branch in their inventory is present, it will appear in your inventory.


Blessing of Shinryuu[]

Type armor, worn on special, extra flags glow bless loyal no-gift no-auction
Armor class is 18.
This ancient artifact grants its wearer the power of the third eye.
You must have 12 EQ points to wear this item. (5/15/2015)
Affects hit roll by 50.            (Base)
Affects damage roll by 50.         (Base)
  • After answering the tree's riddles, kill the Cursed Assassin and enter his tree. Go one north and "worship statue" to acquire this.

Choosen[]

Type armor, worn on medal, extra flags glow no-spell anti-evil no-gift no-auction
Armor class is 16.
This ancient item regenerates the wounds of its wearer.
You must have 10 EQ points to wear this item. (5/15/2015)
Affects armor class by -200.       (Base)
Affects psyche by 50.              (Base)
Affects moves by 1200.             (Base)
Affects mana by 1200.              (Base)
  • After getting the branch of Yggdrasil, kill the assassin. Type enter tree in the new area. Follow this until you reach a room with 3 mobs. Use combatswitch to target and kill the siren, dispel infirmity, and berserk. She will drop the choosen when killed.

Fire Jewel[]

Treasure, worn on ear, extra flags no-spell no-gift
You must have 24 EQ points to wear this item. (5/15/2015)
Affects psyche by 60.              (Base)
Affects damage roll by 100.        (Base)
Affects hit roll by 100.           (Base)
Affects armor class by -200.       (Base)
  • Rather than kill the siren, type "say yellow blue green red" while fighting her (you may need to say it a few times while the whelps die off). She'll give you the Fire Jewel and vanish, spawning Asgard in her wake.

Scale of Sanctuary[]

Type armor, worn on body, extra flags no-quest
Armor class is 25.
This is one piece of the Sacred Sealing Set.
The power of the sacred ones resides in this.
Affects armor class by -250.       (Base)
Affects damage roll by 300.        (Base)
Affects hit roll by 300.           (Base)
Affects moves by 1000.             (Base)
Affects mana by 1000.              (Base)
Affects hp by 1000.                (Base)
  • Kill Asgard after he spawns from solving Siren's riddle. Difficult fight. Probably need to be Tier 6-7+ to beat.
  • May need to have 5000 Primal for the Shell to drop.


Ninja Area Gear[]

Can be reached by traveling to balrogg trapper. Go north west and down into the tunnels until you reach a crazed ninja. Two west past him and say 'ninja license' to the female operator. Give the license to the crazed ninja. Find the elevator and type 'smack button.' 60% of the time you'll end up in the next part of the ninja area, otherwise you'll end up in heaven. THEN USE

say cretrenta at the security pannel and bam into ninja area! ty to eden yay

God Dolls[]

Travel to Peter to reach heaven faster. Say 'yes' to open the gates. Go n,n,e,n. Each doll costs 100 million qps.

Akurei Doll
Type magical symbol (floating slot), extra flags glow loyal.
Requires 86 eqpoints. (updated)
Affects psyche by 420.
Affects armor class by -450.
Affects mana by 3000.

Rain Doll
Type magical symbol (floating slot), extra flags glow loyal.
Requires 87 eqpoints (updated)
Affects damage roll by 400.
Affects hit roll by 400.
Affects hp by 5500.

Shinry Doll
Type magical symbol (floating slot), extra flags glow loyal.
Requires 86 eqpoints (updated)
Affects move multiplier by 3.00%.
Affects mana multiplier by 3.00%.
Affects hp multiplier by 3.00%.
Affects armor class by -2500.

Shadow Guard[]

Type armor, worn on about, extra flags bless no-gift no-auction no-quest no-gate
Armor class is 0.
You must have 9 EQ points to wear this item. (5/15/2015)
Affects hp by 1500.                (Base)
Affects armor class by -200.       (Base)
Affects moves by 2000.             (Base)
Affects mana by 2000.              (Base)
Affects damage roll by 350.        (Base)
Affects hit roll by 350.           (Base)

After riding the elevator down successfully, go all east. In the library, you can look at the books for hints if you like. Find the security checkpoint, and say "Cretrenta." Open the door, smack the button in this new elevator. Find the science lab, say chest and door to the ninja administrator to pay 100k for the keys (you can also pick the locks for free). Unlock the south door and the chest. Usually a wyrm will pop out, but occasionally you will get the shadow guard. Messiah apparently tried for 4 hours and didn't get it. Chernobog tried over 100 times and didn't get it.

Tongue of Greed[]

Type armor, worn on waist, extra flags no-quest
Armor class is 25.
This is one piece of the Sacred Sealing Set.
The power of the sacred ones resides in this.
Affects armor class by -250.       (Base)
Affects damage roll by 300.        (Base)
Affects hit roll by 300.           (Base)
Affects moves by 1000.             (Base)
Affects mana by 1000.              (Base)
Affects hp by 1000.                (Base)
  • Training Teleporter will occasionally spawn from the Shadow Guard chest. Pick it up, wear it, and survive the onslaught!

Water Temple Gear[]

Recall, 2s, 5w, north, down to reach the Water Temple.


Crown Of the Cubes[]

Type armor(head slot), extra flags glow.

Armor class is 13.

This ancient item regenerates the wounds of its wearer.

You must have 7 EQ points to wear this item. (updated 5/26/11)

Affects hit roll by 350. Affects armor class by -250. Affects damage roll by 350.

  • Kill cubes until one drops a shiny key. If you're seeing drops but they're not going into your inventory, don't worry: these are fake shiny keys. Hold on to the key if you plan to get Infinity. Go all north, unlock the door and kill the king cube for the crown.

Fire Orb[]

Type armor, worn on piercing, extra flags glow no-quest
Armor class is 23.
You must have 3 EQ points to wear this item.  (5/15/2015)
Affects damage roll by 24.         (Base)
Affects armor class by -20.        (Base)
Affects mana by 100.               (Base)
Affects hp by 100.                 (Base)
  • In the cubes area, (recall 2s, 5w, n, d, n, w, s, d), kill the black monster for the orb.


Infinity[]

Type armor, worn on floating, extra flags keep invis bless anti-evil loyal
  no-locate no-gift no-auction
Armor class is 13.
This ancient item allows its wearer to move at supernatural speed.
You must have 8 EQ points to wear this item.  (5/15/2015)
Affects hit roll by 100.           (Base)

Bone Scythe[]

Weapon, worn on wield, extra flags none
Damage is 155 to 218 (average 186).
Bone Scythe is a minor spell weapon.
This weapon has been imbued with the power of dispel magic.
This powerful item allows its wearer to shear through armour without difficulty.
You must have 17 EQ points to wear this item.  (5/15/2015)
Affects damage roll by 120.        (Base)
Affects hit roll by 120.           (Base)

Bone Scythes have a random minimum and random maximum damage.
Max stats is 155-219 (average 187) 

Wings of Destruction[]

Weapon, worn on wield, extra flags glow loyal no-gift no-auction no-quest
Damage is 165 to 220 (average 192).
This weapon is one piece of the Sacred Sealing set.
This powerful item allows its wearer to shear through armour without difficulty.
You must have 53 EQ points to wear this item.  (5/15/2015)
Affects hit roll by 300.           (Base)
Affects damage roll by 300.        (Base)

Two-handed! 
  • Infinity, Bone Scythe, and Wings of Destruction are al part of a complicated key quest. It begins with getting all the keys in the cube area, 5 west and north from the market square. Five keys are required to get into the maze area.
  • 1. Shiny key - obtained randomly by killing moving cubes. Do not be confused if you do not get the key at first, as most of the cubes spawn with fake shiny keys. When you kill the right cube, the true Shiny Key will automatically spawn into your inventory.
  • 2. King key - after getting the shiny key, unlock the door 4 norths of entrance. There you will find King cube which will drop the king key. This key unlocks the door in the west hallway of the area and the chest in the room which leaves us to...
  • 3. The Shadow key - this key will be needed later and will be explained. Keep it in your inventory.
  • 4. Water key - after getting the shadow key, go back to the entrance and go 2up 2 north. There you will find an altar. From here, simply type "get all shrine."
  • 5.Cube key - after getting the water key, go back down to the cube entrance and go to the east hallway. Enter the room and unlock the chest with your newly obtained Water key. There you should find the cube key.
  • Now with the cube key, go back to the king's room and unlock the door north. There will be a chest in there that will contain a bracelet. Wear the bracelet and activate it. It teleports you to a new area where you can find bone scythes from the bone monsters. From the entrance, go two norths, three west, 4 south, and all east. Please note that if you don't follow these directions and fall out, you'll go into a room with no exits as a trap.
  • After you follow the directions, you should be able to go north and fight a miniboss, the giant. The giant drops a key which opens the door down of him. Be wary for his desanct. He also follows you if you flee.
  • After killing the giant, there will be two portals, the dark and the light. Follow through the Darkness portal, go down, up, down, up, and grab the key out of the darkness. Enter dark portal.
  • Enter Light portal, go two north, unlock the door east, go east, and kill Infinity.
  • Killing Infinity teleports you to a library. Go two north, get prepared for combat.
  • "Sit Circle" to teleport to Wings of Destruction. Extremely difficult fight, expect Tier 10+ to be able to win.


Object 'Fullpower Srant-trie' is type weapon, extra flags vanish vanish-on-quit. Weight is 0. This object was created by Someone, and is owned by Someone. Damage is 173 to 188 (average 180). This powerful item allows its wearer to shear through armour without difficulty. Affects hit roll by 250. Affects damage roll by 250

Object 'TerraFang' is type weapon, extra flags nodrop noremove. Weight is 0. This object was created by Someone, and is owned by Someone. Damage is 262 to 262 (average 262). This powerful item allows its wearer to shear through armour without difficulty. You must have 5 status to wear this item. Affects moves by -1000. Affects mana by -1000. Affects hp by -1000. Affects hit roll by 1000. Affects damage roll by 1000. Affects armor class by 1000.

  • Chance to explode!

Object 'Wings of Destruction' is type weapon, extra flags glow hum loyal. Weight is 0. This object was created by Someone, and is owned by Someone. Damage is 155 to 210 (average 182). This weapon is one piece of the Sacred Sealing set. This powerful item allows its wearer to shear through armour without difficulty. You must have 30 status to wear this item. Affects damage roll by 300. Affects hit roll by 300.

  • Two handed
  • no quest

Object 'Akurei Mobile Phone Plan' is type armor, extra flags none. Weight is 0. This object was created by Someone, and is owned by Someone. Armor class is 10. This item grants some increased damage to mobiles for your grouped members. You must have 25 status to wear this item. Affects armor class by -215. Affects damage roll by 220. Affects hit roll by 220. Affects psyche by 100. Affects moves by 2000. Affects mana by 2000. Affects hp by 2000.

Object 'Green Orb' is type armor, extra flags none. Weight is 0. This object was created by Someone, and is owned by Someone. Armor class is 24. Affects armor class by -780.


Object 'Blessing Of' is type armor, extra flags glow bless loyal. Weight is 0. This object was created by Someone, and is owned by Someone. Armor class is 19. This ancient artifact grants its wearer the power of the third eye. You must have 20 status to wear this item. Affects hit roll by 125. Affects armor class by -250. Affects damage roll by 125

Object 'Shinryuu Medallian' is type armor, extra flags none. Weight is 0. This object was created by Someone, and is owned by Someone. Armor class is 14. This item increases your awareness of your surroundings. You must have 30 status to wear this item. Affects armor class by -350. Affects hp by 2000. Affects mana by 2000. Affects moves by 2000. Affects hit roll by 350. Affects damage roll by 350. Affects psyche by 30.

Object 'Tactical Leader Badge' is type armor, extra flags none. Weight is 0. This object was created by Someone, and is owned by Someone. Armor class is 15. This item grants a little increased damage to mobiles for your grouped members. You must have 15 status to wear this item. Affects armor class by -150. Affects psyche by 55. Affects damage roll by 125. Affects hit roll by 125. Affects moves by 1000. Affects mana by 1000. Affects hp by 1000.

Object 'Queen Wasp Outfit' is type armor, extra flags none. Weight is 0. This object was created by Someone, and is owned by Someone. Armor class is 18. You must have 10 status to wear this item. Affects moves by 2000. Affects mana by 2000. Affects hp by 2000. Affects armor class by -500. Affects hit roll by 195. Affects damage roll by 195.

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